CollisionHandlerPusher
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class CollisionHandlerPusher
Bases:
CollisionHandlerPhysical
A specialized kind of
CollisionHandler
that simply pushes back on things that attempt to move into solid walls. This is the simplest kind of “real- world” collisions you can have.Inheritance diagram
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CollisionHandlerPusher(void)
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static TypeHandle get_class_type(void)
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bool get_horizontal(void) const
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void read_datagram(DatagramIterator &source)
Restores the object state from the given datagram, previously obtained using __getstate__.
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void set_horizontal(bool flag)
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CollisionHandlerPusher(void)