BulletTriangleMeshShape
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class BulletTriangleMeshShape
Bases:
BulletShape
Inheritance diagram
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explicit BulletTriangleMeshShape(BulletTriangleMesh *mesh, bool dynamic, bool compress = true, bool bvh = true)
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BulletTriangleMeshShape(BulletTriangleMeshShape const ©)
Only used by make_from_bam.
The parameters ‘compress’ and ‘bvh’ are only used if ‘dynamic’ is set to FALSE. Assumes the lock(bullet global lock) is held by the caller
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static TypeHandle get_class_type(void)
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bool is_dynamic(void) const
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bool is_static(void) const
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explicit BulletTriangleMeshShape(BulletTriangleMesh *mesh, bool dynamic, bool compress = true, bool bvh = true)