BulletClosestHitRayResult
-
struct BulletClosestHitRayResult
Bases:
ClosestRayResultCallback
Inheritance diagram
-
BulletClosestHitRayResult(BulletClosestHitRayResult const&) = default
-
BulletClosestHitRayResult empty(void)
Named constructor intended to be used for asserts with have to return a concrete value.
-
PN_stdfloat get_hit_fraction(void) const
-
int get_shape_part(void) const
-
int get_triangle_index(void) const
-
bool has_hit(void) const
-
BulletClosestHitRayResult(BulletClosestHitRayResult const&) = default