BulletClosestHitRayResult¶
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struct
BulletClosestHitRayResult
¶ Bases:
ClosestRayResultCallback
Inheritance diagram
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BulletClosestHitRayResult
(BulletClosestHitRayResult const&) = default¶
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BulletClosestHitRayResult
empty
(void)¶ Named constructor intended to be used for asserts with have to return a concrete value.
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PN_stdfloat
get_hit_fraction
(void) const¶
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int
get_shape_part
(void) const¶
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int
get_triangle_index
(void) const¶
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bool
has_hit
(void) const¶
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