from direct.showbase.DirectObject import DirectObject
from direct.directnotify.DirectNotifyGlobal import directNotify
[docs]class DistributedObjectBase(DirectObject):
"""
The Distributed Object class is the base class for all network based
(i.e. distributed) objects. These will usually (always?) have a
dclass entry in a \\*.dc file.
"""
notify = directNotify.newCategory("DistributedObjectBase")
[docs] def __init__(self, cr):
assert self.notify.debugStateCall(self)
self.cr = cr
self.parentId = None
self.zoneId = None
if __debug__:
[docs] def status(self, indent=0):
"""
print out "doId(parentId, zoneId) className"
"""
spaces = ' ' * (indent + 2)
try:
print("%s%s:" % (' ' * indent, self.__class__.__name__))
print("%sfrom DistributedObject doId:%s, parent:%s, zone:%s" % (
spaces, self.doId, self.parentId, self.zoneId))
except Exception as e:
print("%serror printing status %s" % (spaces, e))
[docs] def getLocation(self):
try:
if self.parentId == 0 and self.zoneId == 0:
return None
# This is a -1 stuffed into a uint32
if self.parentId == 0xffffffff and self.zoneId == 0xffffffff:
return None
return (self.parentId, self.zoneId)
except AttributeError:
return None
[docs] def handleChildArrive(self, childObj, zoneId):
"""
A new child has just setLocation beneath us. Give us a
chance to run code when a new child sets location to us. For
example, we may want to scene graph reparent the child to
some subnode we own.
"""
assert self.notify.debugCall()
# Inheritors should override
pass
[docs] def handleChildArriveZone(self, childObj, zoneId):
"""
A child has just changed zones beneath us with setLocation.
Give us a chance to run code when an existing child sets
location to us. For example, we may want to scene graph
reparent the child to some subnode we own.
"""
assert self.notify.debugCall()
# Inheritors should override
pass
[docs] def handleChildLeave(self, childObj, zoneId):
"""
A child is about to setLocation away from us. Give us a
chance to run code just before a child sets location away from us.
"""
assert self.notify.debugCall()
# Inheritors should override
pass
[docs] def handleChildLeaveZone(self, childObj, zoneId):
"""
A child is about to setLocation to another zone beneath us.
Give us a chance to run code just before a child sets
location to that zone.
"""
assert self.notify.debugCall()
# Inheritors should override
pass
[docs] def handleQueryObjectChildrenLocalDone(self, context):
assert self.notify.debugCall()
# Inheritors should override
pass
[docs] def getParentObj(self):
if self.parentId is None:
return None
return self.cr.doId2do.get(self.parentId)
[docs] def hasParentingRules(self):
return self.dclass.getFieldByName('setParentingRules') != None
[docs] def delete(self):
"""
Override this to handle cleanup right before this object
gets deleted.
"""
pass