Source code for direct.gui.DirectCheckBox

from direct.gui.DirectGui import *
from panda3d.core import *


[docs]class DirectCheckBox(DirectButton): """ DirectCheckBox(parent) - Create a DirectGuiWidget which responds to mouse clicks by setting a state of True or False and executes a callback function if defined. Uses an image swap rather than a text change to indicate state. """
[docs] def __init__(self, parent = None, **kw): optiondefs = ( # Define type of DirectGuiWidget ('pgFunc', PGButton, None), ('numStates', 4, None), ('state', DGG.NORMAL, None), ('relief', DGG.RAISED, None), ('invertedFrames', (1,), None), # Command to be called on button click ('command', None, None), ('extraArgs', [], None), # Which mouse buttons can be used to click the button ('commandButtons', (DGG.LMB,), self.setCommandButtons), # Sounds to be used for button events ('rolloverSound', DGG.getDefaultRolloverSound(), self.setRolloverSound), ('clickSound', DGG.getDefaultClickSound(), self.setClickSound), # Can only be specified at time of widget contruction # Do the text/graphics appear to move when the button is clicked ('pressEffect', 1, DGG.INITOPT), ('uncheckedImage', None, None), ('checkedImage', None, None), ('isChecked', False, None), ) # Merge keyword options with default options self.defineoptions(kw, optiondefs) DirectButton.__init__(self,parent) self.initialiseoptions(DirectCheckBox)
[docs] def commandFunc(self, event): self['isChecked'] = not self['isChecked'] if self['isChecked']: self['image'] = self['checkedImage'] else: self['image'] = self['uncheckedImage'] self.setImage() if self['command']: # Pass any extra args to command self['command'](*[self['isChecked']] + self['extraArgs'])