PointerToArray_LMatrix3d¶
-
template<>
classPointerToArray
<LMatrix3d>¶ Bases:
PointerToArrayBase< LMatrix3d >
Inheritance diagram
-
PointerToArray
(TypeHandle type_handle = (::_get_type_handle((LMatrix3d const*)(0))))¶
-
PointerToArray
(PointerToArray<LMatrix3d> const ©)¶
-
PointerToArray
(PyObject *self, PyObject *source)¶
-
void
clear
(void)¶
-
PointerToArray<LMatrix3d>
empty_array
(unsigned long int n, TypeHandle type_handle = (::_get_type_handle((LMatrix3d const*)(0))))¶
-
PyObject *
get_data
(void) const¶
-
int
get_node_ref_count
(void) const¶
-
int
get_ref_count
(void) const¶
-
PyObject *
get_subdata
(unsigned long int n, unsigned long int count) const¶
-
void
pop_back
(void)¶
-
void
set_data
(PyObject *data)¶
-
void
set_subdata
(unsigned long int n, unsigned long int count, std::basic_string<char> const &data)¶
-
unsigned long int
size
(void) const¶
-