AnimChannelBase¶
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class
AnimChannelBase
¶ Bases:
AnimGroup
Parent class for all animation channels. An AnimChannel is an arbitrary function that changes over time (actually, over frames), usually defined by a table read from an egg file (but possibly computed or generated in any other way).
Inheritance diagram
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static TypeHandle
get_class_type
(void)¶
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virtual TypeHandle
get_type
(void) const¶
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static TypeHandle