RPSpotLight
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class RPSpotLight
Bases:
RPLight
This represents a spot light, a light which has a position, radius, direction and FoV. Checkout the RenderPipeline documentation for more information about this type of light.
Inheritance diagram
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RPSpotLight(void)
This creates a new spot light with default properties set. You should set at least a direction, fov, radius and position to make the light useful.
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float get_fov(void) const
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float get_radius(void) const
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void look_at(float x, float y, float z)
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void set_direction(float dx, float dy, float dz)
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void set_fov(float fov)
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void set_radius(float radius)
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RPSpotLight(void)