RPSpotLight¶
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class
RPSpotLight
¶ Bases:
RPLight
This represents a spot light, a light which has a position, radius, direction and FoV. Checkout the RenderPipeline documentation for more information about this type of light.
Inheritance diagram
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RPSpotLight
(void)¶ This creates a new spot light with default properties set. You should set at least a direction, fov, radius and position to make the light useful.
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float
get_fov
(void) const¶
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float
get_radius
(void) const¶
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void
look_at
(float x, float y, float z)¶
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void
set_direction
(float dx, float dy, float dz)¶
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void
set_fov
(float fov)¶
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void
set_radius
(float radius)¶
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