class LinearCylinderVortexForce

Bases: LinearForce

Defines a cylinder inside of which all forces are tangential to the theta of the particle wrt the z-axis in local coord. space. This happens by assigning the force a node by which the cylinder is transformed. Be warned- this will suck anything that it can reach directly into orbit and will NOT let go.

Inheritance diagram

Inheritance diagram of LinearCylinderVortexForce

__init__(copy: LinearCylinderVortexForce) → None

copy Constructor

__init__(radius: float, length: float, coef: float, a: float, md: bool) → None

Simple Constructor

static getClassType() → TypeHandle
Return type


getCoef() → float
getLength() → float
getRadius() → float
setCoef(coef: float) → None
setLength(length: float) → None
setRadius(radius: float) → None