UnalignedLMatrix4f
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class UnalignedLMatrix4f
This is an “unaligned”
LMatrix4
. It has no functionality other than to store numbers, and it will pack them in as tightly as possible, avoiding any SSE2 alignment requirements shared by the primaryLMatrix4
class.Use it only when you need to pack numbers tightly without respect to alignment, and then copy it to a proper
LMatrix4
to get actual use from it.Inheritance diagram
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UnalignedLMatrix4f(void)
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UnalignedLMatrix4f(UnalignedLMatrix4f const ©)
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UnalignedLMatrix4f(float e00, float e01, float e02, float e03, float e10, float e11, float e12, float e13, float e20, float e21, float e22, float e23, float e30, float e31, float e32, float e33)
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static TypeHandle get_class_type(void)
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float const *get_data(void) const
Returns the address of the first of the nine data elements in the matrix. The remaining elements occupy the next eight positions in row-major order.
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int get_num_components(void) const
Returns the number of elements in the matrix, sixteen.
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void set(float e00, float e01, float e02, float e03, float e10, float e11, float e12, float e13, float e20, float e21, float e22, float e23, float e30, float e31, float e32, float e33)
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UnalignedLMatrix4f(void)