# panda3d.core.SequenceNode¶

class SequenceNode

A node that automatically cycles through rendering each one of its children according to its frame rate.

Inheritance diagram

__init__(name: str) → None
getNumFrames() → int

Returns the number of frames in the animation. This is a property of the animation and may not be directly adjusted by the user (although it may change without warning with certain kinds of animations, since this is a virtual method that may be overridden).

setFrameRate(frame_rate: float) → None

Changes the advertised frame rate of the SequenceNode. This can be used in conjunction with get_play_rate() to change the effective frame rate of the node.

static getClassType() → TypeHandle
Return type

TypeHandle

property frame_rate

Changes the advertised frame rate of the SequenceNode. This can be used in conjunction with get_play_rate() to change the effective frame rate of the node.

Return type

float