class Transform2SG

Bases: DataNode

input: Transform (matrix)

output: none, but applies the matrix as the transform transition for a given arc of the scene graph.

Inheritance diagram

Inheritance diagram of Transform2SG

explicit Transform2SG(std::string const &name)
Transform2SG(Transform2SG const&) = default
static TypeHandle get_class_type(void)
PandaNode *get_node(void) const

Returns the node that this object will adjust, or NULL if the node has not yet been set.

void set_node(PandaNode *node)

Sets the node that this object will adjust.