PointerToArray_UnalignedLVecBase4d
-
template<>
class PointerToArray<UnalignedLVecBase4d> Bases:
PointerToArrayBase< UnalignedLVecBase4d >
Inheritance diagram
-
PointerToArray(TypeHandle type_handle = (::_get_type_handle((UnalignedLVecBase4d const*)(0))))
-
PointerToArray(PointerToArray<UnalignedLVecBase4d> const ©)
-
PointerToArray(PyObject *self, PyObject *source)
-
void clear(void)
-
unsigned long int count(UnalignedLVecBase4d const&) const
-
PointerToArray<UnalignedLVecBase4d> empty_array(unsigned long int n, TypeHandle type_handle = (::_get_type_handle((UnalignedLVecBase4d const*)(0))))
-
PyObject *get_data(void) const
-
UnalignedLVecBase4d const &get_element(unsigned long int n) const
-
int get_node_ref_count(void) const
-
int get_ref_count(void) const
-
PyObject *get_subdata(unsigned long int n, unsigned long int count) const
-
void pop_back(void)
-
void push_back(UnalignedLVecBase4d const &x)
-
void set_data(PyObject *data)
-
void set_element(unsigned long int n, UnalignedLVecBase4d const &value)
-
void set_subdata(unsigned long int n, unsigned long int count, std::basic_string<char> const &data)
-
unsigned long int size(void) const
-
PointerToArray(TypeHandle type_handle = (::_get_type_handle((UnalignedLVecBase4d const*)(0))))