LPoint4f
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class LPoint4f
Bases:
LVecBase4f
This is a four-component point in space.
Inheritance diagram
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LPoint4f(void) = default
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LPoint4f(LVecBase4f const ©)
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LPoint4f(float fill_value)
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LPoint4f(float x, float y, float z, float w)
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LPoint4f(LVecBase3f const ©, float w)
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static TypeHandle get_class_type(void)
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LPoint4f normalized(void) const
Normalizes the vector and returns the normalized vector as a copy. If the vector was a zero-length vector, a zero length vector will be returned.
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LPoint4f project(LVecBase4f const &onto) const
Returns a new vector representing the projection of this vector onto another one. The resulting vector will be a scalar multiple of onto.
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LPoint4f(void) = default