AnimBundleNode, however, PartBundleNode has an additional function: it is also the base class of the Character node type, which adds additional functionality.)
PartBundleNode(std::string const &name, PartBundle *bundle)¶
PartBundleand its node should be constructed together. Generally, the derived classes of
PartBundleNodewill automatically create a
PartBundleof the appropriate type, and pass it up to this constructor.
For internal use only.
This constructor does not copy the bundle pointers.
get_bundle_handle(int n) const¶