EggNurbsSurface¶
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class
EggNurbsSurface
¶ Bases:
EggSurface
A parametric NURBS surface.
Inheritance diagram
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typedef std::list<PointerTo<EggNurbsCurve>>
EggNurbsSurface
::
Curves
¶ alias of
list< PointerTo< EggNurbsCurve > >
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typedef EggNurbsSurface::Curves
EggNurbsSurface
::
Loop
¶ alias of
Curves
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typedef std::list<Loop>
EggNurbsSurface
::
Loops
¶ alias of
list< Loop >
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typedef EggNurbsSurface::Loops
EggNurbsSurface
::
Trim
¶ alias of
Loops
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typedef std::list<Trim>
EggNurbsSurface
::
Trims
¶ alias of
list< Trim >
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explicit
EggNurbsSurface
(std::string const &name = "")¶
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EggNurbsSurface
(EggNurbsSurface const ©)¶
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static TypeHandle
get_class_type
(void)¶
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int
get_num_cvs
(void) const¶ Returns the total number of control vertices that should be defined for the surface. This is determined by the number of knots and the order, in each direction; it does not necessarily reflect the number of vertices that have actually been added to the surface. (However, if the number of vertices in the surface are wrong, the surface is invalid.)
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int
get_num_u_cvs
(void) const¶ Returns the number of control vertices that should be present in the U direction. This is determined by the number of knots and the order; it does not necessarily reflect the number of vertices that have actually been added to the surface. (However, if the number of vertices in the surface are wrong, the surface is invalid.)
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int
get_num_u_knots
(void) const¶ Returns the number of knots in the U direction.
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int
get_num_v_cvs
(void) const¶ Returns the number of control vertices that should be present in the V direction. This is determined by the number of knots and the order; it does not necessarily reflect the number of vertices that have actually been added to the surface. (However, if the number of vertices in the surface are wrong, the surface is invalid.)
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int
get_num_v_knots
(void) const¶ Returns the number of knots in the V direction.
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int
get_u_degree
(void) const¶ Returns the degree of the surface in the U direction. For a typical NURBS, the degree is 3.
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int
get_u_index
(int vertex_index) const¶ Returns the U index number of the given vertex within the EggPrimitive’s linear list of vertices. An
EggNurbsSurface
maps a linear list of vertices to its 2-d mesh; this returns the U index number that corresponds to the nth vertex in the list.
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double
get_u_knot
(int k) const¶ Returns the nth knot value defined in the U direction.
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int
get_u_order
(void) const¶ Returns the order of the surface in the U direction. The order is the degree of the NURBS equation plus 1; for a typical NURBS, the order is 4. With this implementation of NURBS, the order must be in the range [1, 4].
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int
get_v_degree
(void) const¶ Returns the degree of the surface in the V direction. for a typical NURBS, the degree is 3.
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int
get_v_index
(int vertex_index) const¶ Returns the V index number of the given vertex within the EggPrimitive’s linear list of vertices. An
EggNurbsSurface
maps a linear list of vertices to its 2-d mesh; this returns the V index number that corresponds to the nth vertex in the list.
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double
get_v_knot
(int k) const¶ Returns the nth knot value defined in the V direction.
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int
get_v_order
(void) const¶ Returns the order of the surface in the V direction. The order is the degree of the NURBS equation plus 1; for a typical NURBS, the order is 4. With this implementation of NURBS, the order must be in the range [1, 4].
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int
get_vertex_index
(int ui, int vi) const¶ Returns the index number within the EggPrimitive’s list of the control vertex at position ui, vi.
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bool
is_closed_u
(void) const¶ Returns true if the surface appears to be closed in the U direction. Since the Egg syntax does not provide a means for explicit indication of closure, this has to be guessed at by examining the surface itself.
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bool
is_closed_v
(void) const¶ Returns true if the surface appears to be closed in the V direction. Since the Egg syntax does not provide a means for explicit indication of closure, this has to be guessed at by examining the surface itself.
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bool
is_valid
(void) const¶ Returns true if the NURBS parameters are all internally consistent (e.g. it has the right number of vertices to match its number of knots and order in each dimension), or false otherwise.
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void
set_cv
(int ui, int vi, EggVertex *vertex)¶ Redefines the control vertex associated with a particular u, v coordinate pair. This is just a shorthand to access the EggPrimitive’s normal vertex assignment for a 2-d control vertex.
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void
set_num_u_knots
(int num)¶ Directly changes the number of knots in the U direction. This will either add zero-valued knots onto the end, or truncate knot values from the end, depending on whether the list is being increased or decreased. If possible, it is preferable to use the
setup()
method instead of directly setting the number of knots, as this may result in an invalid surface.
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void
set_num_v_knots
(int num)¶ Directly changes the number of knots in the V direction. This will either add zero-valued knots onto the end, or truncate knot values from the end, depending on whether the list is being increased or decreased. If possible, it is preferable to use the
setup()
method instead of directly setting the number of knots, as this may result in an invalid surface.
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void
set_u_knot
(int k, double value)¶ Resets the value of the indicated knot as indicated. k must be in the range 0 <= k <
get_num_u_knots()
, and the value must be in the range get_u_knot(k - 1) <= value <= get_u_knot(k + 1).
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void
set_u_order
(int u_order)¶ Directly changes the order in the U direction to the indicated value (which must be an integer in the range 1 <= u_order <= 4). If possible, it is preferable to use the
setup()
method instead of this method, since changing the order directly may result in an invalid surface.
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void
set_v_knot
(int k, double value)¶ Resets the value of the indicated knot as indicated. k must be in the range 0 <= k <
get_num_v_knots()
, and the value must be in the range get_v_knot(k - 1) <= value <= get_v_knot(k + 1).
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void
set_v_order
(int v_order)¶ Directly changes the order in the V direction to the indicated value (which must be an integer in the range 1 <= v_order <= 4). If possible, it is preferable to use the
setup()
method instead of this method, since changing the order directly may result in an invalid surface.
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void
setup
(int u_order, int v_order, int num_u_knots, int num_v_knots)¶ Prepares a new surface definition with the indicated order and number of knots in each dimension. This also implies a particular number of vertices in each dimension as well (the number of knots minus the order), but it is up to the user to add the correct number of vertices to the surface by repeatedly calling push_back().
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typedef std::list<PointerTo<EggNurbsCurve>>