BulletGenericConstraint

class BulletGenericConstraint

Bases: BulletConstraint

Inheritance diagram

Inheritance diagram of BulletGenericConstraint

explicit BulletGenericConstraint(BulletRigidBodyNode const *node_a, TransformState const *frame_a, bool use_frame_a)
explicit BulletGenericConstraint(BulletRigidBodyNode const *node_a, BulletRigidBodyNode const *node_b, TransformState const *frame_a, TransformState const *frame_b, bool use_frame_a)
PN_stdfloat get_angle(int axis) const
LVector3 get_axis(int axis) const

Geometry

static TypeHandle get_class_type(void)
ConstPointerTo<TransformState> get_frame_a(void) const
ConstPointerTo<TransformState> get_frame_b(void) const
PN_stdfloat get_pivot(int axis) const
BulletRotationalLimitMotor get_rotational_limit_motor(int axis)

Motors

BulletTranslationalLimitMotor get_translational_limit_motor(void)
void set_angular_limit(int axis, PN_stdfloat low, PN_stdfloat high)
void set_frames(TransformState const *ts_a, TransformState const *ts_b)

Frames

void set_linear_limit(int axis, PN_stdfloat low, PN_stdfloat high)

Limit