DynamicTextGlyph
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class DynamicTextGlyph
Bases:
TextGlyph
A specialization on
TextGlyph
that is generated and stored by aDynamicTextFont
. This keeps some additional information, such as where the glyph appears on a texture map.Inheritance diagram
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PN_stdfloat get_bottom(void) const
Returns the vertex coordinates that can be used when creating a custom text renderer.
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static TypeHandle get_class_type(void)
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PN_stdfloat get_left(void) const
Returns the vertex coordinates that can be used when creating a custom text renderer.
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DynamicTextPage *get_page(void) const
Returns the
DynamicTextPage
that this glyph is on.
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PN_stdfloat get_right(void) const
Returns the vertex coordinates that can be used when creating a custom text renderer.
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PN_stdfloat get_top(void) const
Returns the vertex coordinates that can be used when creating a custom text renderer.
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PN_stdfloat get_uv_bottom(void) const
Returns the UV coordinates that can be used when creating a custom text renderer.
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PN_stdfloat get_uv_left(void) const
Returns the UV coordinates that can be used when creating a custom text renderer.
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PN_stdfloat get_uv_right(void) const
Returns the UV coordinates that can be used when creating a custom text renderer.
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PN_stdfloat get_uv_top(void) const
Returns the UV coordinates that can be used when creating a custom text renderer.
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bool intersects(int x, int y, int x_size, int y_size) const
Returns true if the particular position this glyph has been assigned to overlaps the rectangle whose top left corner is at x, y and whose size is given by x_size, y_size, or false otherwise.
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PN_stdfloat get_bottom(void) const