panda3d.core.StereoDisplayRegion

class StereoDisplayRegion

Bases: DisplayRegion

This is a special DisplayRegion wrapper that actually includes a pair of DisplayRegions internally: the left and right eyes. The DisplayRegion represented here does not have a physical association with the window, but it pretends it does. Instead, it maintains a pointer to the left and right DisplayRegions separately.

Operations on the StereoDisplayRegion object affect both left and right eyes together. To access the left or right eyes independently, use getLeftEye() and getRightEye().

Inheritance diagram

Inheritance diagram of StereoDisplayRegion

static getClassType() → TypeHandle
Return type

TypeHandle

getLeftEye() → DisplayRegion

Returns a pointer to the left DisplayRegion managed by this stereo object.

Return type

DisplayRegion

getRightEye() → DisplayRegion

Returns a pointer to the right DisplayRegion managed by this stereo object.

Return type

DisplayRegion

property left_eye

Returns a pointer to the left DisplayRegion managed by this stereo object.

Return type

DisplayRegion

property right_eye

Returns a pointer to the right DisplayRegion managed by this stereo object.

Return type

DisplayRegion