Poses as a
MouseAndKeyboardobject in the datagraph, but accepts input from user calls, rather than reading the actual mouse and keyboard from an input device. The user can write high-level code to put the mouse wherever he/she wants, and to insert keypresses on demand.
explicit VirtualMouse(std::string const &name)¶
Simulates a mouse or keyboard button being depressed. This should be followed up by a call to
release_button()sometime later (possibly immediately).
Simulates the button being released. This should follow a previous call to
void set_mouse_on(bool flag)¶
Sets whether the mouse should appear to be within the window or not. If this is true, the mouse is within the window; if false, the mouse is not within the window (and
void set_mouse_pos(int x, int y)¶
Sets the current mouse pixel location, where (0,0) is the upper left, and (width-1, height-1) is the lower right pixel of the virtual window.
- explicit VirtualMouse(std::string const &name)¶