Bullet Config Options
The following list is a listing of all config variables defined by the Panda3D Bullet module.
| Variable | Value Type | Default | Description | 
|---|---|---|---|
| bullet-max-objects | int | 1024 | Specifies the maximum number of individual objects within a bullet physics world. | 
| bullet-gc-lifetime | int | 256 | Specifies the lifetime of data clean up be the soft body world info garbage collector. | 
| bullet-broadphase-algorithm | enum | aabb | Specifies the broadphase algorithm to be used by the physics engine. Default value is ‘aabb’ (dynamic aabb tree). A second value is ‘sap’ (sweep and prune). | 
| bullet-sap-extents | float | 1000.0 | Specifies the world extent in all directions. The config variable is only used if bullet-broadphase-algorithm is set to ‘sap’ (sweep and prune). | 
| bullet-enable-contact-events | bool | false | Specifies if events should be send when new contacts are created or existing contacts get remove. Warning: enabling contact events might create more load on the event queue then you might want! Default value is FALSE. | 
| bullet-solver-iterations | int | 10 | Specifies the number of iterations for the Bullet contact solver. This is the native Bullet property btContactSolverInfo::m_numIterations. | 
| bullet-additional-damping | bool | false | Enables additional damping on each rigid body, in order to reduce jitter. Additional damping is an experimental feature of the Bullet physics engine. Use with care.” | 
| bullet-additional-damping-linear-factor | float | 0.005 | Only used when bullet-additional-damping is set to TRUE. | 
| bullet-additional-damping-angular-factor | float | 0.01 | Only used when bullet-additional-damping is set to TRUE. | 
| bullet-additional-damping-linear-threshold | float | 0.01 | Only used when bullet-additional-damping is set to TRUE. | 
| bullet-additional-damping-angular-threshold | float | 0.01 | Only used when bullet-additional-damping is set to TRUE. | 
