PointerToArray_LVecBase2d

template<>
class PointerToArray<LVecBase2d>

Bases: PointerToArrayBase< LVecBase2d >

Inheritance diagram

Inheritance diagram of PointerToArray_LVecBase2d

PointerToArray(TypeHandle type_handle = (::_get_type_handle((LVecBase2d const*)(0))))
PointerToArray(PointerToArray<LVecBase2d> const &copy)
PointerToArray(PyObject *self, PyObject *source)
void clear(void)
unsigned long int count(LVecBase2d const&) const
PointerToArray<LVecBase2d> empty_array(unsigned long int n, TypeHandle type_handle = (::_get_type_handle((LVecBase2d const*)(0))))
PyObject *get_data(void) const
LVecBase2d const &get_element(unsigned long int n) const
int get_node_ref_count(void) const
int get_ref_count(void) const
PyObject *get_subdata(unsigned long int n, unsigned long int count) const
void pop_back(void)
void push_back(LVecBase2d const &x)
void set_data(PyObject *data)
void set_element(unsigned long int n, LVecBase2d const &value)
void set_subdata(unsigned long int n, unsigned long int count, std::basic_string<char> const &data)
unsigned long int size(void) const