PhysicsCollisionHandler
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class PhysicsCollisionHandler
Bases:
CollisionHandlerPusher
A specialized kind of
CollisionHandler
that simply pushes back on things that attempt to move into solid walls. This also puts forces onto the physics objectsInheritance diagram
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PhysicsCollisionHandler(void)
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PN_stdfloat get_almost_stationary_speed(void)
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static TypeHandle get_class_type(void)
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PN_stdfloat get_dynamic_friction_coef(void)
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PN_stdfloat get_static_friction_coef(void)
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void set_almost_stationary_speed(PN_stdfloat speed)
These setters and getter are a bit of a hack:
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void set_dynamic_friction_coef(PN_stdfloat coef)
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void set_static_friction_coef(PN_stdfloat coef)
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PhysicsCollisionHandler(void)