List of Panda3D Executables
This is meant to be a list of the executables in the /bin/ folder of Panda3D. You can get a detailed synopsis of what the executables do by running them with -h as the argument.
Filename |
Description |
---|---|
bam-info.exe |
Scans one or more .bam files and outputs their contents. See executable for more information. |
bam2egg.exe |
Converts models in the .bam format to the .egg format. For more information see Converting Egg to Bam. |
cgc.exe |
A compiler for NVidia’s Cg language. For more information see Using Cg Shaders. |
dxf-points.exe |
Reads in an AutoCad .dxf file and prints out the points contained in it. See executable for more information. |
dxf2egg.exe |
Converts models from the AutoCad format to the .egg format. For more information see Converting to Egg |
egg-crop.exe |
Strips an .egg file of all parts that fall outside the given bounding volume. See executable for more information. |
egg-make-tube.exe |
Creates an .egg file representing a “tube” model. See executable for more information. |
egg-mkfont.exe |
Makes a .egg file from a FreeType (.ttf) font. For more information see Text Fonts. |
egg-optchar.exe |
Optimizes models by removing unused joints. Also allow you to label parts of the model. For more information see Manipulating a Piece of a Model. |
egg-palettize.exe |
Tries to combine textures in an egg file. Also performs some texture manipulation. See executable for more information. |
egg-qtess.exe |
Performs a tesselation on all of the NURBS surfaces in a .egg file. See executable for more information. |
egg-texture-cards.exe |
Creates an egg that automatically rotates through multiple textures. For more information see Automatic Texture Animation. |
egg-topstrip.exe |
Unapplies the animations from one of the top joints in a model. Useful for character models that stack on top of each other. See executable for more information |
egg-trans.exe |
Produces out essentially the same .egg file. Useful for applying rotational and positional transformations. See executable for more information. |
egg2bam.exe |
Converts files in the .egg format to the .bam format. For more information see Converting Egg to Bam. |
egg2c.exe |
Reads a .egg file and produce C/C++ code that will almost compile. See executable for more information. |
egg2dxf.exe |
Converts files in the .egg format to the AutoCad format. |
egg2flt.exe |
Converts files in the .egg format to the Open Flight format. |
egg2x.exe |
Converts files in the .egg format to the DirectX format. Especially useful because it holds bone, joint and animation data. |
flt-info.exe |
Reads an OpenFlight file and prints out information about its contents. See executable for more information. |
flt-trans.exe |
Produces essentially the same .flt file. Useful for positional and rotational transformations. See executable for more information. |
flt2egg.exe |
Converts files in the OpenFlight format to the .egg format. For more information see Converting to Egg. |
image-info.exe |
Reports the sizes of one or more images. See executable for more information. |
image-resize.exe |
Resizes an image. See executable for more information. |
image-trans.exe |
Produces an identical picture. Can also be used for file format conversion. See executable for more information. |
interrogate.exe |
Parses C++ code and creates wrappers so that it can be called in a Scripting language. For more information see Interrogate |
lwo-scan.exe |
Prints the contents of a .lwo file. See executable for more information. |
lwo2egg.exe |
Converts files in the LightWave 3D format to the .egg format. For more information see Converting to Egg. |
make-prc-key.exe |
Generates one or more new key to be used for signing a prc file. See executable for more information. |
maya2egg5.exe |
Converts files in the Maya 5 format to the .egg format. For more information see Converting from Autodesk Maya. |
maya2egg6.exe |
Converts files in the Maya 6 format to the .egg format. For more information see Converting from Autodesk Maya. |
maya2egg65.exe |
Converts files in the Maya 6.5 format to the .egg format. For more information see Converting from Autodesk Maya. |
multify.exe |
Stores and extracts files from a Panda MultiFile. Can also extract file in program using the VirtualFileSystem (see API for usage). For more information see executable. |
pdecrypt.exe |
Decompress a file compressed by pencrypt. See executable for more information. |
pencrypt.exe |
Runs an encryption algorithm on the specified file. The original file can only be recovered by using pdecrypt. See executable for more information. |
python.exe |
The Python interpreter. For more information see Starting Panda3D |
pstats.exe |
Panda’s built in performance tool. For more information see Measuring Performance with PStats |
pview.exe |
Used to view models in the .egg or .bam format without having to create a Panda program. For more information see Previewing Models in pview. |
vrml2egg.exe |
Converts files in the Virtual Reality Modeling Language format to the .egg format. For more information see Converting to Egg. |
x2egg.exe |
Converts files in the Direct X format to the .egg format. Especially useful because it holds bone, joint and animation data. For more information see Converting to Egg. |