WeakNodePath
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class WeakNodePath
This class is a wrapper around a
NodePath
that, unlike the actualNodePath
class, doesn’t hold a reference count to the node. Thus the node may be detached from the scene graph and destructed at any time.You can call is_valid() or
was_deleted()
at any time to determine whether the node is still around; if it is,get_node_path()
will return the associatedNodePath
.Inheritance diagram
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WeakNodePath(WeakNodePath const ©)
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int compare_to(WeakNodePath const &other) const
Returns a number less than zero if this
NodePath
sorts before the other one, greater than zero if it sorts after, or zero if they are equivalent.Two
NodePaths
are considered equivalent if they consist of exactly the same list of nodes in the same order. Otherwise, they are different; differentNodePaths
will be ranked in a consistent but undefined ordering; the ordering is useful only for placing theNodePaths
in a sorted container like an STL set.Returns a number less than zero if this
WeakNodePath
sorts before the other one, greater than zero if it sorts after, or zero if they are equivalent.Two
WeakNodePaths
are considered equivalent if they consist of exactly the same list of nodes in the same order. Otherwise, they are different; differentWeakNodePaths
will be ranked in a consistent but undefined ordering; the ordering is useful only for placing theWeakNodePaths
in a sorted container like an STL set.
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int get_key(void) const
Returns the same values as
NodePath::get_key()
.
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NodePath get_node_path(void) const
Returns the
NodePath
held within this object, or an emptyNodePath
with the error flag set if the object was deleted.
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bool is_empty(void) const
Returns true if the
NodePath
contains no nodes, or if it has been deleted.
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PointerTo<PandaNode> node(void) const
Returns the
PandaNode
held within this object, or nullptr if the object was deleted.
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void output(std::ostream &out) const
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bool was_deleted(void) const
Returns true if the
NodePath
we were referencing has been quietly deleted outside of theWeakNodePath
.
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WeakNodePath(WeakNodePath const ©)