SpriteAnim

class SpriteAnim

Bases: ReferenceCount

Helper class used by SpriteParticleRenderer to keep track of its textures and their respective UVs and source types.

Inheritance diagram

Inheritance diagram of SpriteAnim

enum SourceType
enumerator ST_texture = 0
enumerator ST_from_node = 1
SpriteAnim(SpriteAnim const&) = default
std::string get_model_source(void) const
std::string get_node_source(void) const
int get_num_frames(void) const
SourceType get_source_type(void) const
std::string get_tex_source(void) const
void set_source_info(std::string const &tex)
void set_source_info(std::string const &model, std::string const &node)