panda3d.ai
| This class implements all the steering behaviors of the AI framework, such as seek, flee, pursue, evade, wander and flock. | |
| This class is used to assign the nodes on the mesh. | |
| A class that implements the virtual AI world which keeps track of the AI characters active at any given time. | |
| This class is used to define the flock attributes and the AI characters which are part of the flock. | 
Global Functions
- Dtool_BorrowThisReference()
- Used to borrow ‘this’ pointer (to, from) Assumes no ownership. 
