ButtonMap
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class ButtonMap
Bases:
TypedReferenceCount
This class represents a map containing all of the buttons of a (keyboard) device, though it can also be used as a generic mapping between
ButtonHandles
. It maps an underlying ‘raw’ button to a ‘virtual’ button, which may optionally be associated with an appropriate platform-specific name for the button.Inheritance diagram
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ButtonMap(void) = default
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static TypeHandle get_class_type(void)
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ButtonHandle get_mapped_button(std::size_t i) const
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ButtonHandle get_mapped_button(ButtonHandle raw) const
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ButtonHandle get_mapped_button(std::string const &raw_name) const
Returns the nth mapped button, meaning the button that the nth raw button is mapped to.
Returns the button that the given button is mapped to, or
ButtonHandle::none()
if this map does not specify a mapped button for the given raw button.Returns the button that the given button is mapped to, or
ButtonHandle::none()
if this map does not specify a mapped button for the given raw button.
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std::string const &get_mapped_button_label(std::size_t i) const
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std::string const &get_mapped_button_label(ButtonHandle raw) const
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std::string const &get_mapped_button_label(std::string const &raw_name) const
Returns the label associated with the nth mapped button, meaning the button that the nth raw button is mapped to.
If the button map specifies a special name for the button (eg. if the operating system or keyboard device has a localized name describing the key), returns it, or the empty string otherwise.
Note that this is not the same as get_mapped_button().get_name(), which returns the name of the Panda event associated with the button.
If the button map specifies a special name for the button (eg. if the operating system or keyboard device has a localized name describing the key), returns it, or the empty string otherwise.
Note that this is not the same as get_mapped_button().get_name(), which returns the name of the Panda event associated with the button.
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std::size_t get_num_buttons(void) const
Returns the number of buttons that this button mapping specifies.
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ButtonHandle get_raw_button(std::size_t i) const
Returns the underlying raw button associated with the nth button.
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void output(std::ostream &out) const
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void write(std::ostream &out, int indent_level = 0) const
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ButtonMap(void) = default