NodeReferenceCount
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class NodeReferenceCount
Bases:
ReferenceCount
This class specializes
ReferenceCount
to add an additional counter, called node_ref_count, for the purposes of counting the number of times the object is referenced by a “node”, whatever that may mean in context.The new methods
node_ref()
andnode_unref()
automatically increment and decrement the primary reference count as well. There also exists a NodePointerTo<> class to maintain thenode_ref
counters automatically.See also
CachedTypedWritableReferenceCount
, which is similar in principle, as well asNodeCachedReferenceCount
, which combines both of these.Inheritance diagram
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static TypeHandle get_class_type(void)
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int get_node_ref_count(void) const
Returns the current reference count.
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void node_ref(void) const
Explicitly increments the node reference count and the normal reference count simultaneously.
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bool node_unref(void) const
Explicitly decrements the node reference count and the normal reference count simultaneously.
The return value is true if the new reference count is nonzero, false if it is zero.
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void node_unref_only(void) const
Decrements the node reference count without affecting the normal reference count. Intended to be called by derived classes only, presumably to reimplement
node_unref()
.
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bool test_ref_count_integrity(void) const
Does some easy checks to make sure that the reference count isn’t completely bogus.
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static TypeHandle get_class_type(void)