EggSwitchConditionDistance
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class EggSwitchConditionDistance
Bases:
EggSwitchCondition
A SwitchCondition that switches the levels-of-detail based on distance from the camera’s eyepoint.
Inheritance diagram
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explicit EggSwitchConditionDistance(double switch_in, double switch_out, LPoint3d const ¢er, double fade = 0.0)
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static TypeHandle get_class_type(void)
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explicit EggSwitchConditionDistance(double switch_in, double switch_out, LPoint3d const ¢er, double fade = 0.0)