BulletTriangleMeshShape

class BulletTriangleMeshShape

Bases: BulletShape

Inheritance diagram

Inheritance diagram of BulletTriangleMeshShape

explicit BulletTriangleMeshShape(BulletTriangleMesh *mesh, bool dynamic, bool compress = true, bool bvh = true)
BulletTriangleMeshShape(BulletTriangleMeshShape const &copy)

Only used by make_from_bam.

The parameters ‘compress’ and ‘bvh’ are only used if ‘dynamic’ is set to FALSE. Assumes the lock(bullet global lock) is held by the caller

static TypeHandle get_class_type(void)
bool is_dynamic(void) const
bool is_static(void) const
void refit_tree(LPoint3 const &aabb_min, LPoint3 const &aabb_max)