CollisionHandlerHighestEvent
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class CollisionHandlerHighestEvent
Bases:
CollisionHandlerEvent
A specialized kind of
CollisionHandler
that throws an event for each collision detected. The event thrown may be based on the name of the moving object or the struck object, or both. The first parameter of the event will be a pointer to theCollisionEntry
that triggered it.Inheritance diagram
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CollisionHandlerHighestEvent(void)
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CollisionHandlerHighestEvent(CollisionHandlerHighestEvent const&) = default
The default
CollisionHandlerEvent
will throw no events. Its pattern strings must first be set via a call toadd_in_pattern()
and/oradd_out_pattern()
.
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static TypeHandle get_class_type(void)
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CollisionHandlerHighestEvent(void)