class CollisionPlane

Bases: CollisionSolid

Inheritance diagram

Inheritance diagram of CollisionPlane

CollisionPlane(LPlane const &plane)
CollisionPlane(CollisionPlane const &copy)

This is only for the convenience of CollisionPolygon. Normally, you should not attempt to create an uninitialized CollisionPlane.

PN_stdfloat dist_to_plane(LPoint3 const &point) const
void flip(void)

Convenience method to flip the plane in-place.

static TypeHandle get_class_type(void)
LVector3 get_normal(void) const
LPlane const &get_plane(void) const
void set_plane(LPlane const &plane)