BaseParticleRenderer
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class BaseParticleRenderer
Bases:
ReferenceCount
Pure virtual particle renderer base class
Inheritance diagram
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enum ParticleRendererAlphaMode
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enumerator PR_ALPHA_NONE = 0
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enumerator PR_ALPHA_OUT = 1
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enumerator PR_ALPHA_IN = 2
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enumerator PR_ALPHA_IN_OUT = 3
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enumerator PR_ALPHA_USER = 4
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enumerator PR_NOT_INITIALIZED_YET = 5
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enumerator PR_ALPHA_NONE = 0
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enum ParticleRendererBlendMethod
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enumerator PP_NO_BLEND = 0
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enumerator PP_BLEND_LINEAR = 1
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enumerator PP_BLEND_CUBIC = 2
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enumerator PP_NO_BLEND = 0
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ParticleRendererAlphaMode get_alpha_mode(void) const
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bool get_ignore_scale(void) const
Returns the “ignore scale” flag. See
set_ignore_scale()
.
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PN_stdfloat get_user_alpha(void) const
gets alpha for “user” alpha mode
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virtual void output(std::ostream &out) const
Write a string representation of this instance to <out>.
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void set_alpha_mode(BaseParticleRenderer::ParticleRendererAlphaMode am)
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void set_color_blend_mode(ColorBlendAttrib::Mode bm, ColorBlendAttrib::Operand oa = ::ColorBlendAttrib::O_zero, ColorBlendAttrib::Operand ob = ::ColorBlendAttrib::O_zero)
sets the
ColorBlendAttrib
on the _render_node
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void set_ignore_scale(bool ignore_scale)
Sets the “ignore scale” flag. When this is true, particles will be drawn as if they had no scale, regardless of whatever scale might be inherited from above the render node in the scene graph.
This flag is mainly useful to support legacy code that was written for a very early version of Panda, whose sprite particle renderer had a bug that incorrectly ignored the inherited scale.
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void set_user_alpha(PN_stdfloat ua)
sets alpha for “user” alpha mode
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virtual void write(std::ostream &out, int indent = 0) const
Write a string representation of this instance to <out>.
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enum ParticleRendererAlphaMode