Enhanced Mouse Navigation

Direct Tools gives more functionality to the middle mouse button. First, clicking the middle mouse button changes the pivot point it uses to rotate around the environment. The middle mouse button will also move the camera depending on where the cursor is on the screen.

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Middle Mouse Click

Sets pivot point for rotating around the world

Middle Mouse + Middle Region

Move camera parallel to ground

Shift + Middle Mouse + Middle Region

Move camera vertically

Middle Mouse + Edge Region

Rotate camera around pivot point

Middle Mouse + Corner Region

Roll camera around pivot point

Shift + Middle Mouse + Edge Region

Changes pitch of the camera

The left mouse button is now used to select and manipulate objects in the environment. Once an object is selected, it may be moved and rotated.

Left Mouse Click

Select an object

Left Mouse + Middle Region

Move object vertically

Shift + Left Mouse + Middle Region

Move object parallel to ground

Left Mouse + Edge Region

Rotate object around its pivot point

Left Mouse + Corner Region

Roll object around its pivot point

Control + Left Mouse

Rescale the model

Direct Tools uses a large number of hot keys for camera control, rendering styles, and object control. The full list is in the table below.

Camera Control

Render Style

+

Zoom in

Shift + A

Show all

-

Zoom out

Control + F

Flash selected

1

Front view (relative to render)

B

Toggle backface

2

Back view (relative to render)

L

Toggle lights

3

Right view (relative to render)

T

Toggle texture

4

Left view (relative to render)

W

Toggle wireframe

5

Top view (relative to render)

6

Bottom view (relative to render)

Direct Controls

7

¾ view (relative to render)

Delete

Delete selected object

8

Roll view about axis relative to camera’s axis

Escape

Delete all

9

Rotate around hot point

Page Down

Move down selected object’s hierarchy

0

Rotate around hot point

Page Up

Move up selected object’s hierarchy

C

Center on hot point

Tab

Toggle widget mode

F

Fit on hot point

Shift + F

Grow widget to fit current window

H

Move to (0,0,0)

I

Plant selected object at cursor intersection point

Shift + L

Toggle camera pivot point lock

M

Move widget in front of camera

N

Select next possible camera COA (along last intersection ray)

P

Set active parent to selected object

U

Orbit upright camera about hot point

R

WRT reparent selected to active parent

Shift + U

Upright camera

Shift + R

Reparent selected to active parent

`

Kill camera move task

S

Reselect last selected object

V

Toggle widget visibility

Undo/Redo

Shift + V

Toggle COA marker visibility

[

Undo

<

Shrink widget

]

Redo

>

Expand widget