Interrogate
Interrogate
Interrogate is a program to parse a body of C++ code and build up a table of classes, methods, functions, and symbols found, for the purposes of calling into the codebase via a non-C++ scripting language like Python (Scheme and Smalltalk were also tried at some point) The design of interrogate is such that it should be able to produce wrappers for any other language without too much trouble. You’ll have to be responsible for writing and maintaining the interface layer to produce the wrappers, though.
In addition to identifying all the classes and their relationships, interrogate will generate a wrapper function for each callable function. The wrapper functions will be callable directly from the scripting language, with no understanding of C++ necessary; these wrapper functions will in turn call the actual C++ functions or methods.
C++ Parser
Interrogate contains a capable C++ parser supporting most exportable features of C++, including templates, default parameters, and function overloading. Various C++11 features are supported as well.
It also extends the C++ language with various keywords that have special meaning to Interrogate. These are used to define which interfaces are published, and some can be used to tell Interrogate to generate additional interfaces for the scripting language, such as properties and getters returning a list.
For Interrogate to generate bindings for a particular class, one of the following conditions needs to hold true:
It has one or more methods marked with
__published
access.The
-promiscuous
option is passed to Interrogate.It is specified by a
forcetype
directive in a special .N file.
The first method is the most common approach. It is conventional to define a
PUBLISHED
macro that will expand to public
when compiling the C++ code
and __published
macro when parsing the source with Interrogate, as follows:
// dtoolbase.h defines the PUBLISHED macro if the CPPPARSER macro is defined
#include "dtoolbase.h"
class MyBufferClass {
PUBLISHED:
// This method is publicly accessible to Python and C++
void set_data(const string &str);
public:
// C++-only method
char *get_buffer();
};
Parser Includes
Sometimes, a project may use a header file that Interrogate has difficulty parsing. In many cases, this is simply due to Interrogate not having been configured correctly, but it is nevertheless easier to tell Interrogate to skip these external headers.
This is especially true for many standard library headers, which provide many interfaces that Interrogate will not need, and often contain a lot of compiler magic that Interrogate has trouble understanding.
In these situations, the easiest approach is to place a header in a parser-inc
directory, which is passed to Interrogate using the -s
option. This causes
Interrogate to read these mock header files instead of the actual versions, and
pick up the declarations therein.
This header file may be empty if the code does not need to use any of the interfaces defined therein, or may contain some simple forward declarations and typedefs so that Interrogate knows of the existence of these external interfaces, even though it doesn’t need to do anything with them.
The Panda3D SDK provides a parser-inc directory that for many standard headers
and definitions, as well as headers for the various thirdparty libraries that
Panda3D relies on. However, it is always possible to create a custom parser-inc
directory and add it to interrogate with the -S
option.
Creating Python bindings
There are a few steps involved in generating Python wrappers using interrogate.
Run interrogate to parse the header files, which will generate a C++ source file and an .in file:
interrogate -module test -oc test_igate.cxx -od test.in -python-native test.h
Most likely, you want to specify more flags to the interrogate command, like -string, -fnames, -refcount, or -assert. Consult the interrogate help file for more information about that (run interrogate with -h option)
Now, you will need to call interrogate_module and generate an interrogate_module.cxx file based on your two files from the previous step:
interrogate_module -module test -library test -oc test_module.cxx -python-native test.in
Note that you can also run interrogate with the
-do-module
option which will automatically make sure interrogate_module gets called too. However, this is the disadvantage that you cannot combine the result of multiple interrogate runs into a single module.Compile and link these C++ files together into a dynamic library. Instead of giving it the .dll extension, give it the .pyd extension, which will make it directly importable from Python. Note that the name of the library must be the same as the one passed to the
-module
option.You can now put it on your Python path (or make sure it’s in the same directory) and import it directly by the name of your library:
from test import TestClass
If you get this error message:
ImportError: dynamic module does not define init function (inittest)
One of three things could have gone wrong: you did not pass the
-python-native
option to both the interrogate and the interrogate_module
steps, you did not link the C++ file generated by interrogate_module into the
.pyd module, or you did not pass the correct -module test
option to
interrogate and interrogate_module that matches the basename of the .pyd file.
Interrogate Options
This section will explain how to call interrogate and will briefly address the most important options. For the full documentation, however, refer to the interrogate help file (accessible by calling interrogate with the -h option).
When calling interrogate, you will need to include the -oc and -od options, which specify where the generated code and function tables, respectively, will be written.
The -module and -library options are used to specify the name of your module and library. These options are mainly code-organizational. You can omit both options.
With -D you can ignore or make interrogate interpret symbols differently. For
example, if your code uses a non-standard C macro like __inline
, you would
need to call interrogate with -D__inline
. Or, if you would like certain
defines to be defined differently, you can use -Ddefvar=value
.
Furthermore, there are a few special flags that you most likely want to include.
There is the -string option, which treats the C++ char*
and STL strings as
special cases, and maps them to the scripting language’s string equivalent,
instead of a wrapper to basic_string<char>
. The option -refcount makes the
wrappers compatible with Panda3D’s smart reference counting system, if your
library depends on Panda3D you will want to include it too. The -assert option
is just used for Python wrappers and specifies that when the C++ code throws an
assert, this will be translated to an AssertionError exception in python.
Interface Makers
Interrogate provides a selection of several interface makers:
The -c option will generate function wrappers using the C calling convention. Any scripting language that can call a C function should be able to make advantage of the interrogate database.
The -python option will generate function wrappers using the Python calling convention. In this case, the shared library will directly be loadable as python module (after interrogate_module is called), although C++ objects and methods will be converted into an object handle and a list of independent Python functions.
The -python-native option generates true python objects for C++ objects, and translates all C++ methods to true Python methods. This is the option you will most likely want to use.
You can also specify a combination of any of those. If all are omitted, the default is -c.
Example
Here’s a small example:
interrogate -DCPPPARSER -D__STDC__=1 -D__cplusplus=201103L -S/usr/include/panda3d/parser-inc -S/usr/include/ -I/usr/include/panda3d/ -oc myModule_igate.cxx -od myModule.in -fnames -string -refcount -assert -python-native -module libMyModule -library libMyModule myModule.h
interrogate_module -oc myModule_module.cxx -module libMyModule -library libMyModule -python-native myModule.in
More Information
You can run the interrogate commands with the -h option to get a more detailed explanation of the options available.
There is a sample C++ extension in the skel/ directory in the Panda3D source to use as reference and sandbox.
David Rose, from Walt Disney VR Studio, has held a lecture about interrogate. You can watch a video recording of it here. (Recorded June 4, 2008)