Features
Just Works, Right out of the Box
 
No-hassle install:
- Convenient installer packages for Windows, macOS and Linux 
- Supports Windows versions all the way from Windows Vista to Windows 10 
- Supports OS X 10.9 “Mavericks” through macOS 11 “Big Sur” 
- Only one external dependency: working graphics driver 
- Sample programs run right out of Start Menu 
- No compilation step needed 
Full Python Integration
 
Automatically-generated wrappers expose full functionality of the engine.
- All Python versions from 3.7 to newest 3.10 supported 
- Highly optimized: all core functionality in C++ 
- Thoroughly-tested: two commercial MMOs in Python 
- Panda3D structures garbage collected when using Python 
- Manual and sample programs use Python 
Exposes Full Power of Graphics API
 
Modern OpenGL/DirectX features exposed directly to Panda3D user:
- High-level shader languages: GLSL, Cg 
- Powerful interface between shaders and engine 
- Support for render-to-texture, multiple render targets 
- Use of depth/shadow/stencil textures 
- Support for tessellation and compute shaders 
Shader Generation
 
Many advanced rendering techniques now fully automatic:
- Special Maps: Normal Map, Gloss Map, Glow Map 
- HDR Rendering: Tone Mapping, Bloom Filter 
- Cel Shading: Threshold Lighting, Inking 
- Shadow Mapping 
- Fullscreen filters such as Bloom, Cartoon Inking, Volumetric Lightning, Blur/Sharpen and Ambient Occlusion, as well as the ability to use your own 
- More to come 
3D Pipeline
 
Get models from your 3d modeller to Panda3D easily:
- Powerful EGG/BAM format 
- EGG exporters for Maya, Blender and 3ds Max 
- Support for other 3d formats (collada, x, lwo, obj, dxf, wrl, flt) 
- Converters between different 3d formats and EGG 
Audio
 
Several options for adding sounds to your game:
- Support for the OpenAL audio engine 
- Support for the FMOD audio engine 
Physics
 
Several options for physics simulation:
- Built-in simple physics engine 
- Support for the Bullet physics engine 
- Support for the ODE physics engine 
Particle Effects
 
Panda3D has its own Particle System:
- Particle effects can be stored in text files 
- Particle editor included for creating and editing particle effects 
GUI
 
Panda3D comes with a set of tools for the creation of a graphical interface:
- Native DirectGUI system 
- Efficient text rendering system 
- Various third-party library options 
Artificial Intelligence
 
Simple AI library “PandaAI” included:
- Steering behaviors: Seek, Flee, Pursue, Evade, Wander, Flock, Obstacle Avoidance, Path Following 
- Path Finding 
- Navigation Mesh generator for EGG files 
Performance Monitoring
 
Powerful performance monitoring and optimization tools:
- Identifies bottlenecks, both CPU and GPU 
- CPU time use decomposed into more than 250 categories 
- Counts meshes, polygons, textures, transforms, state changes, etc 
- Allows user-defined CPU-usage categories 
- Tools for batching and state-change minimization 
- Tools to merge textures and minimize texture switches 
- Times draw calls using GPU timer queries 
Debugging Tools
 
Heavy emphasis on error tolerance and debuggable code:
- Extreme resistance to crashing, even when errors are made 
- More than 5000 assertion-checks to catch errors early 
- Reference-counted data structures minimize memory leaks 
- Many tools to examine internal state (one shown here) 
Mature, Complete System
 
Mature system used to deliver several commercial games. Contains everything you need, not just the “sexy” stuff:
- Converters for a number of file formats 
- Font file importers 
- Tools to package games into redistributables 
- Means to pack art assets into encrypted bundles 
- Lots of other boring but essential stuff 
