The Actor
class is for animated models. Note that we use loadModel()
for static models and Actor
only when they are
animated. The two constructor arguments for the Actor
class are the name of the file containing the model and a Python dictionary containing the names of
the files containing the animations.
The Program
Update the Code
Now that the scenery is in place, we will load an Actor
. Update your code to look like this:
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.actor.Actor import Actor
class MyApp(ShowBase):
def __init__(self):
ShowBase.__init__(self)
# Load the environment model.
self.environ = self.loader.loadModel("models/environment")
# Reparent the model to render.
self.environ.reparentTo(self.render)
# Apply scale and position transforms on the model.
self.environ.setScale(0.25, 0.25, 0.25)
self.environ.setPos(-8, 42, 0)
# Add the spinCameraTask procedure to the task manager.
self.taskMgr.add(self.spinCameraTask, "SpinCameraTask")
# Load and transform the panda actor.
self.pandaActor = Actor("models/panda-model",
{"walk": "models/panda-walk4"})
self.pandaActor.setScale(0.005, 0.005, 0.005)
self.pandaActor.reparentTo(self.render)
# Loop its animation.
self.pandaActor.loop("walk")
# Define a procedure to move the camera.
def spinCameraTask(self, task):
angleDegrees = task.time * 6.0
angleRadians = angleDegrees * (pi / 180.0)
self.camera.setPos(20 * sin(angleRadians), -20.0 * cos(angleRadians), 3)
self.camera.setHpr(angleDegrees, 0, 0)
return Task.cont
app = MyApp()
app.run()
The command loop("walk")
causes the walk animation to begin looping.
Run the Program
The result is a panda walking in place as if on a treadmill: