Panda3D Manual: Sound
Sound System OptionsTo play audio in your game, Panda3D can offer you the following three choices of audio libraries:
If these choices are not enough for you, then you can try other sound libraries. Setting the Sound SystemTo configure Panda3D to use a specific sound system, you will need to change your Config.prc configuration. You should look up the variable Extra NotesIf you don't want to use one or both of the libraries shipped by default with the SDK, then you can remove the associated library files after installation or compile Panda3D from source with the appropriate settings to keep them out of the build. Note for users of Panda3D 1.5.4 and under: If you are using FMOD and a 64-bit operating system, you might run into a strange assertion error or even a crash if the memory address of the sound exceeds 4 billion. This is because of an issue in FMOD. To avoid being affected by this issue, you must make sure your memory usage doesn't exceed 4 GiB (which is not likely, and even impossible on 32-bit systems). © Carnegie Mellon University 2010 |